Saturday, 4 April 2009

Killzone 2 Multiplayer Review


Killzone 2 has practically everything. Good gameplay, Excellent graphics, (i personally cannot comment on the story itself – as I have not finished the single player, or played Killzone 1) and just overall fun. But what about the included Online Multiplayer?
Well, it rocks to. I’ve gotten to the highest online rank available (General – 3 stars), so I’ve played a fair few amount of online matches.

Rather than just having one class and unlockable weapons, A total of 6 classes have been introduced. The Rifleman, with the machine gun. The Medic with the ability to heal comrades and bring them back to life. The engineer whom can build turrets and fix ammo and weapon placements around the many maps. The solider, who uses a rocket launcher/grenade launcher, and also has the most health and ability to sprint (Which is a bit unfair in my opinion.). The Tactician, who can set up spawn points and call in air support. The Saboteur, whom can disguise as an enemy team member and place C4. And finally, the Scout (my personal favourite) who is the only class that can use the sniper rifle, and can cloak to become invisible (the more you move, the more visible you become), and pinpoint enemies on the radar. (This is sounding a bit like Team Fortress 2!)
The thing that's really cool about the class system is the ability to combine classes. You unlock the second ablitiy of each class by fulfilling certain objectives (e.g. 10 kills with sniper rifle in 8 matches to unlock the ability to pinpoint enemies on radar) and then mix and match them with other classes. Want a medic that can plant C4 and call in air support? Then you can!

Now the maps, a staple of any good online multiplayer game. These can kill the game, or make it something special. Luckily, the maps in Killzone 2 are good overall, apart from a few dodgy ones. The maps themselves are pretty large. Now im sure you’ll be asking yourself – how can i spot people halfway across a huge map? Well Guerrilla thought of this, and its easy to see people (although not TOO easy), as Helghast players have red eye’s on their helmets, and ISA members have blue glowing patches on their head, and elbows.
The multiplayer modes are just like Call of Duty, with Bodycount (team deathmatch), Capture the Flag and Headquarter style matches. One thing that is really interesting is the on-the-fly matches. You can be in a match playing Headquarters, then suddenly the objective will change to assassination, in which you have to kill a particular member of the enemy team. These on-the-fly matches keep things new and fresh.

Closing comments:
Overall, the Killzone 2 multiplayer is a very entertaining game, which is well worth your money if you own a PS3 and a decent internet connection. One thing that really should have been (and hopefully will be) implemented is a lobby system. You and your buddies can't all join the same match at once. One person will have to join a game, then the other friends will have to join after he has. Meaning that you will most likely end up on different teams. Hopefully Guerrilla will patch this though.

Rating: A*
(Note: A review of Killzone 2’s Singleplayer shall be up soon, when I complete it!)

Pictures taken from: http://uk.media.ps3.ign.com/media/748/748475/imgs_3.html

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